ReadonlymaxMaximum number of players allowed in the match. Must be at least 2 and at most 64.
ReadonlyminMinimum number of players required to start the match. Must be at least 1.
Target number of players that matchmaking attempts to fill for the session. Defaults to minPlayerCount if not explicitly set.
StaticcreateCreates a new MatchmakingConfig instance with the specified player counts.
Minimum players required (1-64)
Maximum players allowed (2-64, must be >= minPlayerCount)
OptionaltargetPlayerCount: numberOptional. Number of players matchmaking aims to fill the session with. Omit it to leave the target unset, in which case matchmaking uses minPlayerCount. Equivalent to assigning ConnectedLensModule.MatchmakingConfig#targetPlayerCount afterwards.
StaticgetStaticgetStaticgetReturns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other. Useful for checking if two references point to the same thing.
Configuration for matchmaking when creating a session. If not set on session options, no matchmaking occurs (direct session join).
Since
Lens Scripting Version 375