The TextureProvider for the texture, which may control things like animation depending on the texture type. See also: AnimatedTextureFileProvider.
The name of the Asset in Lens Studio.
ReadonlyuniqueReturns a Texture that captures the current state of this Texture Asset.
Returns the height of the texture.
StaticgetReturns the fully-qualified JavaScript type name for this class (for example, "Component.Camera"). This is a static accessor (no instance required) and returns the same value as the instance getTypeName().
Returns the name of this object's type.
Returns the width of the texture.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other. Useful for checking if two references point to the same thing.
Represents a texture file asset.
Example