ReadonlyapiGeneric object accessible by other instances of ScriptComponent. Use this object to store references to properties and methods that need to be accessible from other ScriptComponents.
Display debug rendering for the proximity sensor.
If disabled, the Component will stop enacting its behavior.
ReadonlyisReturns true if this Component, its SceneObject, and all of that SceneObjects parents are enabled.
The radius of the spherical sensor in cemtimeters.
ReadonlysceneThe SceneObject this component is on.
ReadonlyuniqueAdds a new SceneEvent, triggered by eventType events, to the ScriptComponent.
Destroys the component.
Returns a list of all colliders currently inside the large detection volume.
An array of the overlapping ColliderComponents.
Returns the SceneObject the component is attached to.
Returns the Transform this component is attached to.
StaticgetReturns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other. Useful for checking if two references point to the same thing.
Removes a previously added SceneEvent from the ScriptComponent.
Updates the radius at runtime and automatically recalculates the larger detection radius needed for the buffer.
The new inner radius for the effect.
Creates a spherical sensor volume to track overlaps with other colliders.
This component actively maintains a list of objects within its radius and can be queried to find the closest point on those objects.