ReadonlyapiGeneric object accessible by other instances of ScriptComponent. Use this object to store references to properties and methods that need to be accessible from other ScriptComponents.
If disabled, the Component will stop enacting its behavior.
ReadonlyisReturns true if this Component, its SceneObject, and all of that SceneObjects parents are enabled.
ReadonlysceneThe SceneObject this component is on.
Readonlyuniquehow far (in cm) the top edge of the ScrollBar mesh should sit from the edge of the canvas when at the top of the content.
Sets the offset between the top edge of the mesh and the edge of the canvas.
how far (in cm) the top edge of the ScrollBar mesh should sit from the edge of the canvas when at the top of the content.
Adds a new SceneEvent, triggered by eventType events, to the ScriptComponent.
Destroys the component.
Returns the SceneObject the component is attached to.
Returns the Transform this component is attached to.
StaticgetReturns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other. Useful for checking if two references point to the same thing.
Removes a previously added SceneEvent from the ScriptComponent.
This class represents a scrollbar component that can be used with a ScrollView. It manages the scrollbar's position, size, and interaction events. The class calculates the height offset to prevent the scrollbar mesh from extending past the canvas and integrates with the ScrollView to handle scrolling.