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    This class provides basic toggle functionality for a prefab toggle button. It manages the toggle state and provides methods to handle toggle events and update the button's visual state.

    in favor of using SpectaclesUIKit's ToggleButton component. See https://developers.snap.com/spectacles/spectacles-frameworks/spectacles-ui-kit/get-started for more details.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    _offIcon: SceneObject

    The icon to be shown when the button is toggled off.

    _onIcon: SceneObject

    The icon to be shown when the button is toggled on.

    api: Record<string, any>

    Generic object accessible by other instances of ScriptComponent. Use this object to store references to properties and methods that need to be accessible from other ScriptComponents.

    This property is no longer needed, you can use a reference to the ScriptComponent, including 'script', directly

    editEventCallbacks: boolean = false

    Enable this to add functions from another script to this component's callback events.

    enabled: boolean

    If disabled, the Component will stop enacting its behavior.

    true
    
    isBeingDestroyed: boolean

    Returns true if this Component is currently being destroyed. Becomes true as soon as destruction begins via Component#destroy or destruction of its owning SceneObject, before any OnDestroyEvent callbacks fire.

    Lens Scripting Version 364

    if (!script.isBeingDestroyed) {
    // Component is still fully alive
    }
    isEnabledInHierarchy: boolean

    Returns true if this Component, its SceneObject, and all of that SceneObjects parents are enabled.

    isSynced: boolean = false
    name: string
    onStateChanged: PublicApi<boolean> = ...
    sceneObject: SceneObject

    The SceneObject this component is on.

    uniqueIdentifier: string

    Lens Scripting Version 176

    updateOrder: number

    The relative execution order of this script's lifecycle callbacks (onStart, onUpdate, onLateUpdate, etc.) among all scripts in the Lens. Scripts with a smaller updateOrder run before scripts with a larger updateOrder. Reflects the updateOrder set on the attached ScriptAsset. Defaults to 0.

    updateOrder only orders scripts relative to each other; it does not affect ordering relative to non-script engine Components.

    Lens Scripting Version 367

    if (script.updateOrder < 0) {
    // This script runs before scripts at the default updateOrder.
    }
    updatePriority: number

    Accessors

    • get isToggledOn(): boolean

      Returns boolean

      the current toggle state of the button

    • set isToggledOn(toggleOn: boolean): void

      Parameters

      • toggleOn: boolean

        the new state of the button, invoking the toggle event if different than current state.

      Returns void

    • get offIcon(): SceneObject

      Returns SceneObject

      the icon to be shown when the button is toggled off

    • set offIcon(iconObject: SceneObject): void

      Parameters

      • iconObject: SceneObject

        the icon to be shown when the button is toggled off

      Returns void

    • get onIcon(): SceneObject

      Returns SceneObject

      the icon to be shown when the button is toggled on

    • set onIcon(iconObject: SceneObject): void

      Parameters

      • iconObject: SceneObject

        the icon to be shown when the button is toggled on

      Returns void

    Methods

    • Returns the fully-qualified JavaScript type name for this class (for example, "Component.Camera"). This is a static accessor (no instance required) and returns the same value as the instance getTypeName().

      Type Parameters

      Parameters

      • this: T

      Returns TypeName<InstanceType<T>>

    • Returns true if the object matches or derives from the passed in type.

      Parameters

      • type: string

      Returns boolean

    • Returns void

    • Toggles the state of the button

      Returns void