Protected_ProtectedattachedProtectedchildProtectedcontainerStaticonStaticonReturns the current alpha of the view
ProtectedconfigReturn the local scale of an object, assuming uniform scaling
ProtectedaddaddOnDestroyCallback adds a callback to call when the view is destroyed
ProtecteddestroyProtecteddetachReturns an axis aligned bounding box which represents the bounds of a view around which a UI can be created
Returns a Transform which is used in manipulating the object in 3D space
Returns a world-space axis aligned bounding box which represents the bounds of a view around which a UI can be created
ProtectednewProtectedonProtectedrecursivelyProtectedremoveSet the alpha of the View to a, and recursively apply this alpha to all descendents. The alpha will be applied by setting the .a component of baseColor to a.
The value to set the alpha of the view to, from 0 to 1
A subclass of View that has a RenderMeshVisual Component. You must provide the RenderMesh and Material via the MeshViewConfig. NOTE: that the blendMode is set to
0on the material by default. This is almost always the right choice, and it's easy to change it to something else if your usecase is different