Used by the horizontalAlignment property in MeshVisual. When a ScreenTransform is attached to the same SceneObject, this determines how the mesh will be positioned horizontally.
horizontalAlignment
Used By: BaseMeshVisual#horizontalAlignment, TransformerBuilder#setHorizontalAlignment
// @input Component.MeshVisual meshVisualscript.meshVisual.horizontalAlignment = HorizontalAlignment.Left; Copy
// @input Component.MeshVisual meshVisualscript.meshVisual.horizontalAlignment = HorizontalAlignment.Left;
The mesh will be centered.
The mesh will be aligned to the left side.
The mesh will be aligned to the right side.
Used by the
horizontalAlignmentproperty in MeshVisual. When a ScreenTransform is attached to the same SceneObject, this determines how the mesh will be positioned horizontally.See
Used By: BaseMeshVisual#horizontalAlignment, TransformerBuilder#setHorizontalAlignment
Example