Modes used in LookAtComponent.lookAtMode to determine the rotation method being used.
LookAtComponent.lookAtMode
Used By: LookAtComponent#lookAtMode
// @input Component.LookAtComponent lookAtscript.lookAt.lookAtMode = LookAtComponent.LookAtMode.LookAtPoint;script.lookAt.target = script.getSceneObject(); Copy
// @input Component.LookAtComponent lookAtscript.lookAt.lookAtMode = LookAtComponent.LookAtMode.LookAtPoint;script.lookAt.target = script.getSceneObject();
Rotation is based on the target object's rotation
Rotation is based on the target object's position
Modes used in
LookAtComponent.lookAtModeto determine the rotation method being used.See
Used By: LookAtComponent#lookAtMode
Example