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    This class provides visual feedback for a ToggleButton by changing the material of the provided RenderMeshVisuals when the button is toggled on or off.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    api: Record<string, any>

    Generic object accessible by other instances of ScriptComponent. Use this object to store references to properties and methods that need to be accessible from other ScriptComponents.

    This property is no longer needed, you can use a reference to the ScriptComponent, including 'script', directly

    disabledMaterial: Material

    The material applied to the toggle button when it's disabled and cannot be interacted with. This provides visual feedback that the button is currently inactive.

    enabled: boolean

    If disabled, the Component will stop enacting its behavior.

    true
    
    isBeingDestroyed: boolean

    Returns true if this Component is currently being destroyed. Becomes true as soon as destruction begins via Component#destroy or destruction of its owning SceneObject, before any OnDestroyEvent callbacks fire.

    Lens Scripting Version 364

    if (!script.isBeingDestroyed) {
    // Component is still fully alive
    }
    isEnabledInHierarchy: boolean

    Returns true if this Component, its SceneObject, and all of that SceneObjects parents are enabled.

    meshVisuals: RenderMeshVisual[] = []

    An array of RenderMeshVisual components whose materials will be updated to reflect the toggle button's current state.

    name: string
    sceneObject: SceneObject

    The SceneObject this component is on.

    toggledOffMaterial: Material

    The material applied to the toggle button when it's in the "off" state and not being interacted with. This defines the button's default visual appearance when it's unchecked.

    toggledOffSelectMaterial: Material

    The material applied to the toggle button when it's in the "off" state and being actively triggered. This provides visual feedback during active interaction with an unchecked button.

    toggledOnMaterial: Material

    The material applied to the toggle button when it's in the "on" state and not being interacted with. This defines the button's visual appearance when it's enabled/checked.

    toggledOnSelectMaterial: Material

    The material applied to the toggle button when it's in the "on" state and being actively triggered. This provides visual feedback during active interaction with a checked button.

    uniqueIdentifier: string

    Lens Scripting Version 176

    updateOrder: number
    updatePriority: number

    Methods

    • Returns void

    • Returns true if the object matches or derives from the passed in type.

      Parameters

      • type: string

      Returns boolean

    • Returns void