Cinema 4D, 3D Object Export
This guide will walk through how to export a 3D model from Cinema4D to the FBX format, so that it can be imported into Lens Studio. For the purposes of this guide we're using Maxon's Cinema 4D R17. That said, any 3D tool that can export to FBX should be able to export models that can be imported into Lens Studio.
Animation Settings
To configure your animation settings in Cinema 4D, select Edit -> Project Settings... from the menu bar.

Now you can see your current project settings in the Attributes window.
Leave the Project Scale set to 1 Centimeters.
Change the FPS to 30.
Set the Minimum Time to when your animation starts and the Maximum Time to when your animation ends.

Export for Lens Studio
To export an FBX, first select the File -> Export... -> FBX (*.fbx) from Cinema 4D's menu bar. Select where you want to save your FBX then click Save.

This will open the FBX Export Settings window. In the FBX Export Settings, set the FBX version to 6.1 (2010).
Then, in the General section, un-check Lights, Cameras and Splines.
If you want to export animation with your model, in the Animation section, make sure Tracks is checked.
In the Geometry section, make sure Normals and Triangulate Geometry are checked.
In the Additional section, make sure both Textures and Materials and Embed Textures are checked.

Below is a list of things to ensure when exporting your 3D assets to work best in Lens Studio and ultimately Snapchat.
• Your model has to be triangulated via the export dialog
• Your scene total of 3D assets should add up to less than 10,000 triangles (5,000 polys assuming your model is built with quads). This will allow your model to display smoothly across the widest variety of Android and iPhone devices