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Overview
You can track hands in Lenses in 2D screen space, in 3D, and through gestures and interactions.
Tracking Hands
You can detect hands and their parts in different ways.
2D Hand Tracking
Using `Object Tracking 2D` component, you can track the hands and their joints, in 2D space for more efficient tracking.
3D Hand Tracking
Using `Object Tracking 3D` component, you can track one or more hands and their joints in 3D space.
Hand Mesh
Add a 3D mesh that mimics the user's hand in real time for rendering, mesh effects, and attaching objects.
Detecting Hand Gestures and Interactions
Using the hand tracking capabilities, you can track more complex hand interactions like custom gestures.
Attaching Objects to the Hand in 3D
Learn about the lifecycle of script events and how to bind to them.
Detecting Gestures Using Hand Joints in 2D
Learn about the lifecycle of script events and how to bind to them.
Detecting Gestures Using Hand Joints in 3D
Learn about the lifecycle of script events and how to bind to them.
Detecting Built in Gestures Using ML
Learn how to use modules and reference other scripts and assets.
Detecting ASL Fingerspelling
Learn about the lifecycle of script events and how to bind to them.
See More Examples
See the Examples section in the sidebar to learn about other usage, detection, and tracking of hands.
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